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Early Access

Unreal Engine 4.27–5.8 · Windows & Linux

Early Access:

Xsolla SDK 3 for Unreal

Sell directly to your players, from inside your own game.

Your game gets its own commerce layer: player auth, catalog, purchase, and fulfillment. All of it powered by the new Xsolla SDK 3 for Unreal.


Apply for the pilot to get early access.

What's live in the build today

Tile 1

Engine support

From 4.27 and 5.0 through 5.8

Build in C++ or Blueprint.

Tile 2

No platform storefront required

The native Xsolla store handles the purchase end to end on its own.

Tile 3

200+ automated tests

XsollaSDKTests runs against your integration.

Tile 4

Nothing blocking the game thread

Engine HTTP patterns with response caching.

What pilot studios get

Early Access

Get your hands on the SDK before anyone else, and help shape it while it's still taking shape.

Community

Trade notes with other Unreal studios in the pilot.

Support & feedback

Skip the ticket queue. Talk directly to the engineers who built the SDK.

Get into the pilot

Source access to the SDK repository, direct integration support from the team building it, and the XsollaSDKTests plugin. You will need an Xsolla Business Account for your catalog, pricing, and payouts.