
Early Access
Unreal Engine 4.27–5.8 · Windows & Linux
Early Access:
Xsolla SDK 3 for Unreal
Sell directly to your players, from inside your own game.


Your game gets its own commerce layer: player auth, catalog, purchase, and fulfillment. All of it powered by the new Xsolla SDK 3 for Unreal. Apply for the pilot to get early access.
What's live in the build today

Engine support
From 4.27 and 5.0 through 5.8 Build in C++ or Blueprint.

No platform storefront required
The native Xsolla store handles the purchase end to end on its own.

200+ automated tests
XsollaSDKTests runs against your integration.

Nothing blocking the game thread
Engine HTTP patterns with response caching.
What pilot studios get
Early Access
Get your hands on the SDK before anyone else, and help shape it while it's still taking shape.
Community
Trade notes with other Unreal studios in the pilot.
Support & feedback
Skip the ticket queue. Talk directly to the engineers who built the SDK.

Get into the pilot
Source access to the SDK repository, direct integration support from the team building it, and the XsollaSDKTests plugin. You will need an Xsolla Business Account for your catalog, pricing, and payouts.
Xsolla SDK 3 for Unreal