Turn the IP and items you already own into collectibles players buy straight from you. Sell on your Web Shop, deliver to the player’s Backpack, and keep the buyer relationship. One partner instead of three.
Your off-store storefront. If you already run one, collectibles are a new catalog, not a new build.

Xsolla Web Shop

Launch a collectible catalog on your own storefront. You set the price and the payment methods.

Accept payments worldwide with local methods. One fee covers payments, the Web Shop, and item delivery.

With the Xsolla SDK 3, players link out from your Android or iOS game to your Web Shop, or pay in-game with alternative or user-choice billing.

Inventory, storefront, and payments under one contract.
Sell outside store checkout on Android and iOS.
Items live in the player’s Backpack, across devices.
Every purchase keeps the relationship with your game.

Turn characters, art, and classic titles into new revenue.

Sell collectibles from inside the game, outside store checkout.

One fee, clear terms, and regular payouts instead of three vendor contracts.
Choose one title, one region, and one set of items to sell.
We stand up your Web Shop and checkout for that collection.
Collect
Run the release, read sell-through, then scale the next one.
Monetize your IP with collectible editions
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