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Web3 Games

Grow your revenue

beyond the games

you ship

Turn the IP and items you already own into collectibles players buy straight from you. Sell on your Web Shop, deliver to the player’s Backpack, and keep the buyer relationship. One partner instead of three.


All the things for collectible monetization

Xsolla Web Shop

Your off-store storefront. If you already run one, collectibles are a new catalog, not a new build.



Xsolla Web Shop

More tech & tools

Xsolla Web Shop

Launch a collectible catalog on your own storefront. You set the price and the payment methods.



Xsolla Payments

Accept payments worldwide with local methods. One fee covers payments, the Web Shop, and item delivery.

Xsolla SDK 3

With the Xsolla SDK 3, players link out from your Android or iOS game to your Web Shop, or pay in-game with alternative or user-choice billing.

One partner



Inventory, storefront, and payments under one contract.

Skip store cuts


Sell outside store checkout on Android and iOS.

Player-owned


Items live in the player’s Backpack, across devices.

Your buyers


Every purchase keeps the relationship with your game.

Who For

Tile 1

For IP & Licensing Owners

Turn characters, art, and classic titles into new revenue.

Tile 2

For Mobile Game Teams

Sell collectibles from inside the game, outside store checkout.

Tile 3

For Finance Leaders

One fee, clear terms, and regular payouts instead of three vendor contracts.

How to set-up

Step 1

Pick


Choose one title, one region, and one set of items to sell.

Step 2

Launch


We stand up your Web Shop and checkout for that collection.

Step 3

Collect


Run the release, read sell-through, then scale the next one.