Players come back to everything they left behind. Ask what they want at session end, get consent to reach them, and keep their streaks across portals. Backpack keeps their rewards.
Stores every granted item in one place for the player. A reward in their Backpack stays after they leave the game.


Add quests for any action that matters, while seasonal ladders and return-to-play hooks sustain the loop. Nearly every step is rewarded, landing in the player's Backpack.

Quests
Create an ongoing campaign: engage specific cohorts with recurring prompts and reward streaks.

Keep reward streaks going across Xsolla portals. Players carry their rewards and progress with them, even when they switch experiences.
Keep rewards working after the session ends. Xsolla Backpack preserves received items and progress, giving players a reason to return.
Learn why players leave. A short Xsolla Choice survey captures player preferences and feedback at the end of a session.
Turn feedback into future reach. Players can opt in to hear from you again.
Players share what they want at the end of a session and choose whether to hear from you again.
Get rewarded
Players receive a reward for participating, stored in their Xsolla Backpack.
Rewards and progress carry across Xsolla portals, so players can pick up where they left off.

Web game studios that need continuity a browser title cannot normally build, with Choice surveys at session exit turning churn into preference data.

Publishers distributing across portals who need returning players, not just new sessions.

LiveOps and CRM leads who need a permissioned audience they can contact again next cycle.
One game, one lapsing cohort, one reward. Read participation and return rate before you expand.
Bring players back with rewards they keep
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