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PC Games

Pay for new PC players only after they spend

Acquiring players gets more expensive every year, and you pay ad networks before anyone plays. With Rewarded User Acquisition, Xsolla funds the campaign: players find your game’s quests in Xsolla Player App, play, and get rewards. You pay nothing upfront and share revenue only from the paying players Xsolla brings.

All the things for Rewarded User Acquisition on PC

Xsolla Player App

Where new players find your game’s quests, then install and launch it. The app tracks play sessions, so quests can reward playtime.

Xsolla Player App

More tech & tools

Xsolla ID

Connects each player to one identity, keeping the campaign journey tied to the same account from sign-in through the first purchase.

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Xsolla Link

Connects the player’s game account to Xsolla Player App with permission, enabling quest verification and reward delivery to the correct account.

No upfront media cost

Nothing is due at signature, and nothing is spent ahead of results. You only pay when the players Xsolla brings spend.

Xsolla-managed acquisition

Xsolla handles campaign distribution and player incentives, reducing the operational workload for your team.

Pay from generated revenue

You share an agreed portion of the net revenue generated by players acquired through Xsolla.

Spend, not vanity metrics

Costs are tied to player spending, not impressions, clicks, installs, or reward claims.

Who For

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For PC game studios

Acquire new PC players now and pay only from the revenue they bring.

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For UA and growth teams

Add a channel where you pay after new player spend, not on installs or clicks.

How it works

Step 1

Xsolla brings players

Xsolla promotes your game through its channels and directs new users to install or launch it.

Step 2

Players generate revenue

The new audience purchases and spends in your game through the existing experience.

Step 3

Revenue share

You share an agreed portion of the net revenue generated by the players Xsolla brings.

PC Games

Pay for new PC players only after they spend