Bring lapsed customers back, and earn permission to keep talking to them, by giving them something that holds its value outside your own programme. The reward is a real item in the customer’s Backpack, and they keep it.
Bring customers back with CPE quests tied to a repeat visit, review or re-engagement action. Xsolla ID keeps the return visit attributable.
Your product is the reward in in-game quests, meta-game milestones or a standalone page, priced on completion. You control the supply and keep fulfillment.
Ties every return visit to a real, attributable identity, so you own the data on who bought and why.


An impression evaporates. An item the brand mints sits in a customer’s Backpack and keeps working.

Every customer is identifiable through Xsolla ID, so you see exactly who returns.

Leave something in the customer’s hands after the campaign ends, so you can bring them back.

Keep your funnel as it is: the purchase stays on your site and the reward lands in Backpack.
Identify the lapsed cohort through Xsolla ID and your own activity signal.
Build the quest for that cohort specifically, at a cadence they can finish.
Rewards Distribution pays the item into their Backpack on completion, and you read who returned.
Win back lapsed customers for your brand
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