Sell again what you have already built, and keep more of each sale. Back-catalogue collectibles, the film equivalent of Old Games. The asset is paid for, the collectible sells it again.


Collectibles On Existing IP
Sell digital collectibles of your IP. No new build, the catalogue is already paid for.

A Resale Economy
Items issued off the store rail are transferable. Each secondary trade pays again on inventory you sold once.

The Buyer Pays
The buyer pays for the item.

Revenue After The First Sale
This is the only need where the recurring revenue comes from resale rather than the first sale.

Xsolla Player App
Xsolla Player App
One place for players to discover the quest, sign in with Xsolla Link and be directed to your game.
Discover
Audiences find collections and limited releases in the Xsolla Rewards App.
Buy
They buy the item on your storefront, at your price.
Trade
Each transfer after that is a paid event, so the item pays again after the first sale.

This segment
Back-catalogue collectibles, the film equivalent of Old Games. The asset is paid for, the collectible sells it again.

Existing catalogue
A catalogue that is already finished and already paid for. Selling it again costs a configuration, not a development cycle.

Limited releases
Seasonal runs tied to an event, an anniversary or a release window.
All the things for
classic movies
collectibles
Xsolla Link
Xsolla Link ties each player to one profile, so you see who arrived, from where, and what else they play.

Xsolla Link
The stack that runs it

Xsolla Link and Backpack
Xsolla Link and Backpack
Connects the viewer, the purchase and collection progress into one profile.

Xsolla Backpack
Xsolla Backpack
Where rewards land. Xsolla Backpack gives players a persistent inventory for the digital items they own, available on Android, iOS, Windows, and the web.
One established IP, one limited collection, several items with different rarity. Track purchases and completion before you scale.
Classic Movies
Sell again what you already own
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